let obstacle: Obstacle; function setup() { createCanvas(400, 400) background(187) line(0,0, 400,400) obstacle = new Obstacle(new Pipe(new Position(width, 0), 20, 50, 0), new Pipe(new Position(width, 300), 20, 50, 0)) } function draw() { background(187) // obstacle.draw() // obstacle.update() } // // function keyPressed() { // // }