let obstacle: Obstacle; let raspberry: Raspberry; function setup() { createCanvas(400, 400) background(187) line(0,0, 400,400) raspberry = new Raspberry(); obstacle = new Obstacle(new Pipe(new Position(width, 0), 20, 50, 0), new Pipe(new Position(width, 300), 20, 50, 0)) } function draw() { background(187) raspberry.draw(); raspberry.update(); obstacle.draw(); obstacle.update(); } // // function keyPressed() { // // }