PlayerController.cs init
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2 changed files with 20 additions and 1 deletions
19
Assets/Scripts/PlayerController.cs
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19
Assets/Scripts/PlayerController.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PlayerController : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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@ -12,4 +12,4 @@ MonoBehaviour:
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m_Script: {fileID: 0}
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m_Script: {fileID: 0}
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m_Name:
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m_Name:
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m_EditorClassIdentifier: Unity.Rider.Editor:Packages.Rider.Editor:RiderScriptEditorPersistedState
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m_EditorClassIdentifier: Unity.Rider.Editor:Packages.Rider.Editor:RiderScriptEditorPersistedState
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lastWriteTicks: -8585494769450265822
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lastWriteTicks: -8585494767140694408
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