improved Tiles, added Split Sprites

This commit is contained in:
j-weissen 2022-06-03 08:19:02 +02:00
parent d28a1947eb
commit 71fc280d2e
9 changed files with 72 additions and 32 deletions

View file

@ -1,4 +1,5 @@
using UnityEngine;
using DefaultNamespace;
using UnityEngine;
namespace Tiles
{
@ -7,7 +8,7 @@ namespace Tiles
private Crop _crop;
private bool _hydrated;
public FarmlandTile() : base(Color.black)
public FarmlandTile() : base(TileSpriteContainer.FarmlandTileSprite)
{
_crop = null;
_hydrated = false;