changed water sprite, removed debug logs, farmland -> grass with shovel

This commit is contained in:
j-weissen 2022-06-09 01:05:11 +02:00
parent cdd8ae7441
commit 74d6c7813c
6 changed files with 19 additions and 21 deletions

View file

@ -51,12 +51,10 @@ public class Crop {
}
public void DayLightStep() {
Debug.Log("Crop.DayLightStep");
ApplyAction(NextDay);
}
public void Clicked(UsableItem usableItem) {
Debug.Log("Crop.Clicked UsableItem " + usableItem);
if(usableItem != null) {
ItemContainer ic = ItemContainer.Instance;
if(ic.GetItemIdByName("Hoe") == usableItem.Id) {
@ -72,7 +70,6 @@ public class Crop {
}
private void ApplyAction(CropAction action) {
Debug.Log("ApplyAction: CropAction " + action);
if(_planted) {
if(Hoe == action) {
_planted = false;
@ -116,7 +113,6 @@ public class Crop {
}
private void UpdateSprite() {
Dump();
if(_planted) {
if(_fullyGrown) {
//Debug.Log("sprite fg");

View file

@ -8,6 +8,8 @@ public class TileController : MonoBehaviour {
public GameObject cameraGameObject;
public List<GameObject> Tiles;
// Start is called before the first frame update
void Start() {
Camera camera = cameraGameObject.GetComponent<Camera>();
@ -17,7 +19,7 @@ public class TileController : MonoBehaviour {
for(int xx = -x; xx <= x; xx++) {
for(int yy = -y; yy <= y; yy++) {
if(tile != null) {
Instantiate(tile, new Vector3(xx, yy, 0), Quaternion.identity);
Tiles.Add(Instantiate(tile, new Vector3(xx, yy, 0), Quaternion.identity));
}
}
}

View file

@ -19,10 +19,16 @@ namespace Tiles
public override BaseTile Clicked(UsableItem usable)
{
BaseTile rv = null;
base.Clicked(usable);
_crop.Clicked(usable);
if (ItemContainer.Instance.GetItemIdByName("Shovel") == usable.Id)
{
rv = new GrassTile(_gameObject);
}
return null;
return rv;
}
}
}

View file

@ -3,7 +3,7 @@ using UnityEngine;
namespace Tiles {
public class WaterTile : BaseTile {
public WaterTile(GameObject gameObject) : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_023.png", gameObject) {
public WaterTile(GameObject gameObject) : base("Assets/Farming Asset Pack/Split Assets/water_sprite_00.png", gameObject) {
}
public override BaseTile Clicked(UsableItem usable) {