Items adjusted prices
fixed some Tile sheeesh selling overflowing Items in Inventory (over 999)
This commit is contained in:
parent
79e86e343c
commit
cdd8ae7441
21 changed files with 106 additions and 84 deletions
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@ -35,8 +35,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchoredPosition: {x: -15, y: 15}
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m_SizeDelta: {x: 20, y: 20}
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m_AnchoredPosition: {x: -20.432114, y: 15}
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m_SizeDelta: {x: 35, y: 20}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6965159940483216022
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CanvasRenderer:
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@ -96,11 +96,11 @@ MonoBehaviour:
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m_fontSize: 20
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m_fontSizeBase: 20
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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m_enableAutoSizing: 1
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m_fontSizeMin: 20
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_HorizontalAlignment: 1
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m_HorizontalAlignment: 4
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m_VerticalAlignment: 256
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m_textAlignment: 65535
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m_characterSpacing: 0
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@ -14,7 +14,6 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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displayName: Bait
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description: nom nom nom
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id: 0
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selectedSprite: {fileID: 21300000, guid: 423719dfe7ab82942bf923c4b53737a0, type: 3}
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defaultSprite: {fileID: 21300000, guid: dccb93f4efdee0745a197bd2fa7fddf3, type: 3}
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price: 420
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price: 80
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@ -16,4 +16,4 @@ MonoBehaviour:
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description: Used to slap people.
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selectedSprite: {fileID: 21300000, guid: 8c01c1a230575ac4bb0aee5ba1c7757a, type: 3}
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defaultSprite: {fileID: 21300000, guid: d1b54b7f17e2d4d4e82d50d710d4482c, type: 3}
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cost: 150
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price: 150
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@ -14,7 +14,6 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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displayName: Fishing Rod
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description: Used to fish fish.
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id: 5
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selectedSprite: {fileID: 21300000, guid: 29803b4d3ea05bc40b6a0ba9079789c7, type: 3}
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defaultSprite: {fileID: 21300000, guid: ea463a9346e5ff444b977261452fce7f, type: 3}
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price: 100
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price: 500
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@ -14,7 +14,6 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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displayName: Hoe
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description: on the streets
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id: 0
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selectedSprite: {fileID: 21300000, guid: 2b99ea4b77726f546a2925690263b82e, type: 3}
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defaultSprite: {fileID: 21300000, guid: b1cc4f234b4dc684a84810adb240bf16, type: 3}
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price: 50
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price: 250
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@ -14,7 +14,6 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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displayName: Scythe
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description: better than in stardew valley
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id: 1
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selectedSprite: {fileID: 21300000, guid: d63f6b4dcc888bb4a9eab8c6175262f6, type: 3}
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defaultSprite: {fileID: 21300000, guid: a08b63f61c1016646b88dba4640a10d1, type: 3}
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price: 60
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price: 250
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@ -14,7 +14,6 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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displayName: Shovel
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description: Used to dig ground.
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id: 6
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selectedSprite: {fileID: 21300000, guid: 58952d7ae1da0f0468af9c9d916af2fc, type: 3}
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defaultSprite: {fileID: 21300000, guid: 1ea3a182dfc173440993d81065fdbdf0, type: 3}
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cost: 200
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price: 500
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@ -14,7 +14,6 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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displayName: Watering Can
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description: Waters with water
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id: 2
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selectedSprite: {fileID: 21300000, guid: 232469852165c5640a76569b41ae3987, type: 3}
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defaultSprite: {fileID: 21300000, guid: eb0fc176cd1c0874da4fcadbc8938ff4, type: 3}
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price: 80
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price: 100
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@ -14,7 +14,6 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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displayName: Wheat Seeds
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description: sheeeeeeeeeeeesh
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id: 3
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selectedSprite: {fileID: 21300000, guid: f20f809a862a67b408c2b7fe11e87605, type: 3}
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defaultSprite: {fileID: 21300000, guid: aca4991443af2a140b7400c8e4a003a1, type: 3}
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price: 69
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price: 20
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@ -12,9 +12,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 5f096d187f76a734fac022700054dfec, type: 3}
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m_Name: Wheat
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m_EditorClassIdentifier:
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displayName:
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description:
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id: 0
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selectedSprite: {fileID: 0}
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defaultSprite: {fileID: 0}
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price: 0
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displayName: Wheat
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description: weizenmann
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selectedSprite: {fileID: 21300104, guid: 2700e06d970d112489ff23cfb58c3f78, type: 3}
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defaultSprite: {fileID: 21300104, guid: 2700e06d970d112489ff23cfb58c3f78, type: 3}
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price: 50
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@ -1670,8 +1670,8 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 2006577139}
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m_HandleRect: {fileID: 2006577138}
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m_Direction: 2
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m_Value: 1
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m_Size: 0.5386614
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m_Value: 0.9999999
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m_Size: 0.53866136
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m_NumberOfSteps: 0
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m_OnValueChanged:
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m_PersistentCalls:
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@ -6669,7 +6669,6 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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itemsParent: {fileID: 610140154}
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shopUI: {fileID: 1671356616}
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shopIsOpen: 0
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inventoryUI: {fileID: 1609015285}
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--- !u!224 &1551890462 stripped
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RectTransform:
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@ -6869,6 +6868,20 @@ MonoBehaviour:
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- {fileID: 11400000, guid: d651d57ba97a4246a0094409e29fe56a, type: 2}
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- {fileID: 11400000, guid: a5d525b8ca07172499e8678eb6f73fb2, type: 2}
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- {fileID: 11400000, guid: a5d525b8ca07172499e8678eb6f73fb2, type: 2}
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- {fileID: 11400000, guid: 6bac44b5c4527b641a3ae772d217ec43, type: 2}
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- {fileID: 11400000, guid: 430db451ae959f34b8fba8d8b17276fd, type: 2}
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- {fileID: 11400000, guid: ea1a26b19bc34a0ba29bad77253c7266, type: 2}
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- {fileID: 11400000, guid: a5d525b8ca07172499e8678eb6f73fb2, type: 2}
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- {fileID: 11400000, guid: a5d525b8ca07172499e8678eb6f73fb2, type: 2}
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- {fileID: 11400000, guid: a5d525b8ca07172499e8678eb6f73fb2, type: 2}
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- {fileID: 11400000, guid: a5d525b8ca07172499e8678eb6f73fb2, type: 2}
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- {fileID: 11400000, guid: a5d525b8ca07172499e8678eb6f73fb2, type: 2}
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- {fileID: 11400000, guid: a5d525b8ca07172499e8678eb6f73fb2, type: 2}
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- {fileID: 11400000, guid: a5d525b8ca07172499e8678eb6f73fb2, type: 2}
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- {fileID: 11400000, guid: a5d525b8ca07172499e8678eb6f73fb2, type: 2}
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- {fileID: 11400000, guid: a5d525b8ca07172499e8678eb6f73fb2, type: 2}
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- {fileID: 11400000, guid: a5d525b8ca07172499e8678eb6f73fb2, type: 2}
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itemWasBought: 0
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--- !u!1001 &1701153146
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PrefabInstance:
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m_ObjectHideFlags: 0
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@ -7225,6 +7238,7 @@ GameObject:
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- component: {fileID: 1800469989}
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- component: {fileID: 1800469991}
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- component: {fileID: 1800469992}
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- component: {fileID: 1800469993}
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m_Layer: 0
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m_Name: Player
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m_TagString: Untagged
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@ -7244,7 +7258,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: b18feac5270242d4a85c78ce72972d56, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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startMoney: 10000
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startMoney: 1000
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moneyTextMeshProUGUI: {fileID: 1347709342}
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--- !u!4 &1800469990
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Transform:
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@ -7273,14 +7287,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: a6462fee9117d354abebcd1ff897b920, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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startItems:
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- {fileID: 11400000, guid: 008a8fdd2c3a95745acafee4087a855d, type: 2}
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- {fileID: 11400000, guid: 430db451ae959f34b8fba8d8b17276fd, type: 2}
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- {fileID: 11400000, guid: ea1a26b19bc34a0ba29bad77253c7266, type: 2}
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- {fileID: 11400000, guid: d651d57ba97a4246a0094409e29fe56a, type: 2}
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- {fileID: 11400000, guid: bb9777a7d5804bd6bf25d5510206aaf0, type: 2}
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- {fileID: 11400000, guid: bb9777a7d5804bd6bf25d5510206aaf0, type: 2}
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- {fileID: 11400000, guid: bb9777a7d5804bd6bf25d5510206aaf0, type: 2}
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startItems: []
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--- !u!114 &1800469992
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -7293,6 +7300,19 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 05183797fdda4aa9ac518eee0d2d85d4, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!114 &1800469993
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1800469988}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 00d85fb65e728cd429cb33d865a5d31a, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_exMark: {fileID: 615358670}
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--- !u!1001 &1805366398
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PrefabInstance:
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m_ObjectHideFlags: 0
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@ -59,13 +59,13 @@ public class Crop {
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Debug.Log("Crop.Clicked UsableItem " + usableItem);
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if(usableItem != null) {
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ItemContainer ic = ItemContainer.Instance;
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if(ic.GetItemIdByName("Hoe") == usableItem.id) {
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if(ic.GetItemIdByName("Hoe") == usableItem.Id) {
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ApplyAction(Hoe);
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} else if(ic.GetItemIdByName("Scythe") == usableItem.id) {
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} else if(ic.GetItemIdByName("Scythe") == usableItem.Id) {
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ApplyAction(Scythe);
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} else if(ic.GetItemIdByName("Wheat Seeds") == usableItem.id) {
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} else if(ic.GetItemIdByName("Wheat Seeds") == usableItem.Id) {
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ApplyAction(Seeds);
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} else if(ic.GetItemIdByName("Watering Can") == usableItem.id) {
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} else if(ic.GetItemIdByName("Watering Can") == usableItem.Id) {
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ApplyAction(WateringCan);
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}
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}
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@ -111,6 +111,7 @@ public class Crop {
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}
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private void AddCropToInventory() {
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Inventory.instance.AddItem(ItemContainer.Instance.GetItemByName("Wheat Seeds"), (int)(Random.Range(1,300)));
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Inventory.instance.AddItem(ItemContainer.Instance.GetItemByName("Wheat"), 1);
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}
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@ -1,3 +1,4 @@
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using System;
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using UnityEngine;
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public class Inventory : ItemStorage {
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@ -15,17 +16,28 @@ public class Inventory : ItemStorage {
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#endregion
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private const int _InventorySpace = 28;
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private const int InventorySpace = 28;
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private const int MaxItemStack = 999;
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/**
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* Adds the specified amount of items to the Inventory
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*/
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public override void AddItem(Item item, int amount) {
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if(items.Count >= _InventorySpace) {
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if(items.Count >= InventorySpace) {
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Debug.Log("Not enough inventory space!");
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return;
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}
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// Sell overflowing Items
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if(items.ContainsKey(item) && items[item] + amount >= MaxItemStack) {
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SellItem(item, amount - (MaxItemStack - items[item]));
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amount = MaxItemStack - items[item];
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}
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base.AddItem(item, amount);
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}
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public void SellItem(Item item, int amount) {
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PlayerController.instance.ChangeMoney(item.SellPrice);
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Shop.instance.AddItem(item, amount);
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RemoveItem(item, amount);
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}
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}
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@ -31,10 +31,8 @@ public class InventorySlot : ItemStorageSlot, IPointerClickHandler {
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* Sells the Item for the Item Sell Price and puts it in the Shop if the selling was a mistake
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*/
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private void SellItem() {
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if(Item){
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_playerController.ChangeMoney(Item.SellPrice);
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_shop.AddItem(Item, 1);
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_inventory.RemoveItem(Item, 1); // TODO: somehow sell more than 1 Item
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if(Item) {
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_inventory.SellItem(Item, 1); //TODO: wie machen mehr als 1 verkaufen?!
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}
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}
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@ -10,7 +10,7 @@ public class Item : ScriptableObject, IComparable<Item> {
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public Sprite defaultSprite;
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public int price;
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public int SellPrice => Convert.ToInt32(price * 0.8);
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ic int ID => _id;
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public int Id => _id;
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public Item(string displayName, string description, int id) {
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this.displayName = displayName;
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@ -48,6 +48,6 @@ public class ItemContainer : MonoBehaviour {
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}
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public int GetItemIdByName(String name) {
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return GetItemByName(name).ID;
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return GetItemByName(name).Id;
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}
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}
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@ -71,6 +71,7 @@ public class ItemStorageSlot : MonoBehaviour, IPointerEnterHandler, IPointerExit
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_item = null;
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icon.sprite = null;
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icon.enabled = false;
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amountText.text = "";
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}
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/**
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@ -2,43 +2,32 @@ using System;
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using System.IO;
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using UnityEngine;
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namespace Tiles
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{
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public abstract class BaseTile
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{
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namespace Tiles {
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public abstract class BaseTile {
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private Sprite _sprite;
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public Sprite Sprite => _sprite;
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protected GameObject _gameObject;
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protected BaseTile(String pathToImageFile, GameObject gameObject)
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{
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this._gameObject = gameObject;
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this._sprite = GenerateSpriteFromFile(pathToImageFile);
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}
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public void DayLightStep()
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protected BaseTile(String pathToImageFile, GameObject gameObject) {
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_gameObject = gameObject;
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_sprite = GenerateSpriteFromFile(pathToImageFile);
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HouseController.NewDayEvent.AddListener(DayLightStep);
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}
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public virtual void DayLightStep()
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{
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}
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public virtual void DayLightStep() { }
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public virtual BaseTile Clicked(UsableItem usable)
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{
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public virtual BaseTile Clicked(UsableItem usable) {
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return null;
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}
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static public Sprite GenerateSpriteFromFile(String pathToImageFile)
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{
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static public Sprite GenerateSpriteFromFile(String pathToImageFile) {
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byte[] data = File.ReadAllBytes(pathToImageFile);
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Texture2D texture = new Texture2D(32, 32, TextureFormat.ARGB32, false);
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texture.LoadImage(data);
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Sprite sprite = Sprite.Create(texture, new Rect(0.0f, 0.0f, texture.width, texture.height), new Vector2(0.5f, 0.5f), 32);
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Sprite sprite = Sprite.Create(texture, new Rect(0.0f, 0.0f, texture.width, texture.height),
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new Vector2(0.5f, 0.5f), 32);
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return sprite;
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}
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}
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}
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@ -4,7 +4,7 @@ namespace Tiles
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{
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public class GrassTile : BaseTile
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{
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public GrassTile() : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_000.png")
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public GrassTile(GameObject gameObject) : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_000.png", gameObject)
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{
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}
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@ -20,10 +20,10 @@ namespace Tiles
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if (usable != null)
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{
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base.Clicked(usable);
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if (usable.ID == ic.GetItemIdByName("Hoe")) {
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rv = new FarmlandTile();
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} else if (usable.ID == ic.GetItemIdByName("Shovel")) {
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rv = new WaterTile();
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if (usable.Id == ic.GetItemIdByName("Hoe")) {
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rv = new FarmlandTile(_gameObject);
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} else if (usable.Id == ic.GetItemIdByName("Shovel")) {
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rv = new WaterTile(_gameObject);
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}
|
||||
}
|
||||
return rv;
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
using System.Collections;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Tiles {
|
||||
public class WaterTile : BaseTile {
|
||||
public WaterTile() : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_023.png") {
|
||||
public WaterTile(GameObject gameObject) : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_023.png", gameObject) {
|
||||
}
|
||||
|
||||
public override BaseTile Clicked(UsableItem usable) {
|
||||
|
|
@ -12,15 +12,15 @@ namespace Tiles {
|
|||
|
||||
ItemContainer ic = ItemContainer.Instance;
|
||||
|
||||
if (usable.ID == ic.GetItemIdByName("Fishing Rod")) {
|
||||
if (usable.Id == ic.GetItemIdByName("Fishing Rod")) {
|
||||
FishingController fc = FishingController.instance;
|
||||
if (!fc.Fishing) {
|
||||
fc.StartFishing();
|
||||
} else {
|
||||
fc.TryCatch();
|
||||
}
|
||||
} else if (usable.ID == ic.GetItemIdByName("Shovel")) {
|
||||
rv = new GrassTile();
|
||||
} else if (usable.Id == ic.GetItemIdByName("Shovel")) {
|
||||
rv = new GrassTile(_gameObject);
|
||||
}
|
||||
|
||||
return rv;
|
||||
|
|
|
|||
|
|
@ -137,12 +137,21 @@
|
|||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.nuget.newtonsoft-json": {
|
||||
"version": "3.0.2",
|
||||
"depth": 2,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.services.core": {
|
||||
"version": "1.0.1",
|
||||
"version": "1.3.1",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.unitywebrequest": "1.0.0"
|
||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||
"com.unity.nuget.newtonsoft-json": "3.0.2",
|
||||
"com.unity.modules.androidjni": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue