changed water sprite, removed debug logs, farmland -> grass with shovel
This commit is contained in:
parent
cdd8ae7441
commit
74d6c7813c
6 changed files with 19 additions and 21 deletions
|
|
@ -8,6 +8,8 @@ public class TileController : MonoBehaviour {
|
|||
|
||||
public GameObject cameraGameObject;
|
||||
|
||||
public List<GameObject> Tiles;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start() {
|
||||
Camera camera = cameraGameObject.GetComponent<Camera>();
|
||||
|
|
@ -17,7 +19,7 @@ public class TileController : MonoBehaviour {
|
|||
for(int xx = -x; xx <= x; xx++) {
|
||||
for(int yy = -y; yy <= y; yy++) {
|
||||
if(tile != null) {
|
||||
Instantiate(tile, new Vector3(xx, yy, 0), Quaternion.identity);
|
||||
Tiles.Add(Instantiate(tile, new Vector3(xx, yy, 0), Quaternion.identity));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue