Crops working
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10 changed files with 388 additions and 117 deletions
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@ -1,50 +1,189 @@
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using UnityEngine;
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using System.Security.Cryptography;
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using Tiles;
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using UnityEngine;
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using static CropAction;
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enum CropAction
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{
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NextDay,
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Hoe,
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Scythe,
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WateringCan,
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Seeds
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}
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public class Crop
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{
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private const int DaysUntilFinished = 4;
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private const int FinalGrowthStage = 4;
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private bool _fullyGrown;
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public bool FullyGrown => _fullyGrown;
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private static Sprite _smallCrop;
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private static Sprite _fullyGrownCrop;
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private bool _markedForDeletion;
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public bool MarkedForDeletion => _markedForDeletion;
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private static Color _hydratedColor;
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private bool _dead;
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public bool IsDead => _dead;
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private bool _planted;
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private bool _fullyGrown => (_growthStage >= FinalGrowthStage);
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private bool _hydrated;
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private int _daysGrown;
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private int _growthStage;
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public Crop()
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private SpriteRenderer _cropSpriteRenderer;
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private SpriteRenderer _hydrationSpriteRenderer;
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public Crop(SpriteRenderer cropSpriteRenderer, SpriteRenderer hydrationSpriteRenderer)
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{
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Debug.Log("Crop created");
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_fullyGrown = false;
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_markedForDeletion = false;
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_daysGrown = 0;
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_planted = false;
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_hydrated = false;
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_cropSpriteRenderer = cropSpriteRenderer;
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_hydrationSpriteRenderer = hydrationSpriteRenderer;
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_smallCrop = BaseTile.GenerateSpriteFromFile("Assets/Farming Asset Pack/Split Assets/farming_tileset_027.png");
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_fullyGrownCrop = BaseTile.GenerateSpriteFromFile("Assets/Farming Asset Pack/Split Assets/farming_tileset_040.png");
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_hydratedColor = new Color(0.5f, 0.5f, 1.0f, 0.5f);
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UpdateSprite();
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}
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private void Grow()
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{
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Debug.Log("Crop grown");
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_daysGrown++;
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_growthStage++;
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}
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public void DayLightStep(bool hydrated)
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public void DayLightStep()
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{
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if (_daysGrown >= DaysUntilFinished)
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{
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_fullyGrown = true;
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}
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Debug.Log("Crop.DayLightStep");
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ApplyAction(NextDay);
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}
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if (!hydrated)
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public void Clicked(UsableItem usableItem)
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{
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Debug.Log("Crop.Clicked UsableItem " + usableItem);
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if (usableItem != null)
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{
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_markedForDeletion = true;
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}
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else if (!_fullyGrown)
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{
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Grow();
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ItemContainer ic = ItemContainer.Instance;
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if (ic.GetItemIdByName("Hoe") == usableItem.id)
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{
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ApplyAction(Hoe);
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}
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else if (ic.GetItemIdByName("Scythe") == usableItem.id)
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{
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ApplyAction(Scythe);
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}
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else if (ic.GetItemIdByName("Wheat Seeds") == usableItem.id)
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{
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ApplyAction(Seeds);
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}
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else if (ic.GetItemIdByName("Watering Can") == usableItem.id)
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{
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ApplyAction(WateringCan);
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}
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}
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}
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private void ApplyAction(CropAction action)
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{
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Debug.Log("ApplyAction: CropAction " + action);
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if (_planted)
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{
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if (Hoe == action)
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{
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_planted = false;
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}
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else if (Scythe == action)
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{
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if (_fullyGrown)
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{
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Harvest();
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}
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}
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}
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else if (!_planted)
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{
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if (Seeds == action)
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{
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_planted = true;
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}
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}
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if (_hydrated)
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{
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if (NextDay == action)
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{
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_hydrated = false;
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if (_planted)
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{
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Grow();
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}
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}
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}
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else if (!_hydrated)
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{
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if (WateringCan == action)
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{
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_hydrated = true;
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}
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}
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UpdateSprite();
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}
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private void Harvest()
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{
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AddCropToInventory();
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_planted = false;
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_growthStage = 0;
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}
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private void AddCropToInventory()
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{
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Inventory.instance.AddItem(ItemContainer.Instance.GetItemByName("Wheat Seeds"), 3);
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}
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private void UpdateSprite()
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{
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Dump();
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if (_planted)
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{
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if (_fullyGrown)
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{
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//Debug.Log("sprite fg");
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_cropSpriteRenderer.sprite = _fullyGrownCrop;
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}
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else
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{
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//Debug.Log("sprite smallCrop");
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_cropSpriteRenderer.sprite = _smallCrop;
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}
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}
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else
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{
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_cropSpriteRenderer.sprite = null;
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}
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if (_hydrated)
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{
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//Debug.Log("sprite hydrated");
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_hydrationSpriteRenderer.color = _hydratedColor;
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}
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else
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{
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//Debug.Log("sprite no hydrated");
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_hydrationSpriteRenderer.color = Color.clear;
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}
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}
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private void Dump()
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{
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Debug.Log("age: " + _growthStage + "\n" +
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"hydrated: " + _hydrated + "\n" +
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"planted: " + _planted);
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}
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}
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@ -2,35 +2,46 @@ using System;
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using Tiles;
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using UnityEngine;
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public class TileBehaviour : MonoBehaviour {
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public class TileBehaviour : MonoBehaviour
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{
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private BaseTile _tile;
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private SpriteRenderer _hoverIndicatorSpriteRenderer;
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// Start is called before the first frame update
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void Start() {
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void Start()
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{
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//_hoverIndicatorSpriteRenderer = gameObject.transform.GetChild(0).GetComponent<SpriteRenderer>();
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//SetHoverIndicatorVisibility(false);
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SetTile(new GrassTile());
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||||
HouseController.NewDayEvent.AddListener(_tile.DayLightStep);
|
||||
SetTile(new GrassTile(gameObject));
|
||||
gameObject.transform.GetChild(0).GetComponent<SpriteRenderer>().color = Color.clear;
|
||||
}
|
||||
|
||||
void OnMouseDown() {
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void OnMouseDown()
|
||||
{
|
||||
UsableItem usable = null;
|
||||
BaseTile tileToSetTo = null;
|
||||
|
||||
if(PlayerController.instance.GetSelectedItem() != null) {
|
||||
if (PlayerController.instance.GetSelectedItem() != null)
|
||||
{
|
||||
usable = PlayerController.instance.GetSelectedItem();
|
||||
}
|
||||
|
||||
tileToSetTo = _tile.Clicked(usable);
|
||||
|
||||
if(tileToSetTo != null) {
|
||||
if (tileToSetTo != null)
|
||||
{
|
||||
SetTile(tileToSetTo);
|
||||
}
|
||||
}
|
||||
|
||||
void SetTile(BaseTile tileToSet) {
|
||||
void SetTile(BaseTile tileToSet)
|
||||
{
|
||||
_tile = tileToSet;
|
||||
GetComponent<SpriteRenderer>().sprite = _tile.Sprite;
|
||||
}
|
||||
|
|
@ -49,4 +60,4 @@ public class TileBehaviour : MonoBehaviour {
|
|||
{
|
||||
_hoverIndicatorSpriteRenderer.enabled = visible;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,33 +9,26 @@ namespace Tiles
|
|||
private Sprite _sprite;
|
||||
public Sprite Sprite => _sprite;
|
||||
|
||||
protected BaseTile(String pathToImageFile)
|
||||
protected GameObject _gameObject;
|
||||
|
||||
protected BaseTile(String pathToImageFile, GameObject gameObject)
|
||||
{
|
||||
this._gameObject = gameObject;
|
||||
this._sprite = GenerateSpriteFromFile(pathToImageFile);
|
||||
HouseController.NewDayEvent.AddListener(DayLightStep);
|
||||
}
|
||||
|
||||
protected void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
protected void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void DayLightStep()
|
||||
public virtual void DayLightStep()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public virtual BaseTile Clicked(UsableItem usable)
|
||||
{
|
||||
Debug.Log(usable.ToString() + " used on " + this.ToString());
|
||||
return null;
|
||||
}
|
||||
|
||||
static protected Sprite GenerateSpriteFromFile(String pathToImageFile)
|
||||
static public Sprite GenerateSpriteFromFile(String pathToImageFile)
|
||||
{
|
||||
byte[] data = File.ReadAllBytes(pathToImageFile);
|
||||
Texture2D texture = new Texture2D(32, 32, TextureFormat.ARGB32, false);
|
||||
|
|
|
|||
|
|
@ -6,52 +6,23 @@ namespace Tiles
|
|||
{
|
||||
private Crop _crop;
|
||||
|
||||
public FarmlandTile() : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_008.png")
|
||||
public FarmlandTile(GameObject gameObject) : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_008.png", gameObject)
|
||||
{
|
||||
_crop = null;
|
||||
_crop = new Crop(gameObject.transform.GetChild(1).GetComponent<SpriteRenderer>(),
|
||||
gameObject.transform.GetChild(0).GetComponent<SpriteRenderer>());
|
||||
}
|
||||
|
||||
public override void DayLightStep()
|
||||
{
|
||||
_crop.DayLightStep();
|
||||
}
|
||||
|
||||
public new void DayLightStep()
|
||||
{
|
||||
}
|
||||
|
||||
public new BaseTile Clicked(UsableItem usable)
|
||||
public override BaseTile Clicked(UsableItem usable)
|
||||
{
|
||||
base.Clicked(usable);
|
||||
|
||||
ItemContainer ic = ItemContainer.Instance;
|
||||
|
||||
if (usable.id == ic.GetItemIdByName("Hoe"))
|
||||
{
|
||||
Debug.Log("Farmland hydrated");
|
||||
//_hydrated = true;
|
||||
}
|
||||
_crop.Clicked(usable);
|
||||
|
||||
if (usable.id == ic.GetItemIdByName("Wheat Seed") && _crop == null)
|
||||
{
|
||||
Plant();
|
||||
}
|
||||
|
||||
if (usable.id == ic.GetItemIdByName("Scythe") && _crop != null && _crop.FullyGrown)
|
||||
{
|
||||
Harvest();
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private void Harvest()
|
||||
{
|
||||
Debug.Log("Farmland harvested");
|
||||
// add wheat to inventory
|
||||
_crop = null;
|
||||
}
|
||||
|
||||
private void Plant()
|
||||
{
|
||||
Debug.Log("Farmland planted");
|
||||
// wheatSeeds-- in inventory
|
||||
_crop = new Crop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -4,7 +4,7 @@ namespace Tiles
|
|||
{
|
||||
public class GrassTile : BaseTile
|
||||
{
|
||||
public GrassTile() : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_000.png")
|
||||
public GrassTile(GameObject gameObject) : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_000.png", gameObject)
|
||||
{
|
||||
|
||||
}
|
||||
|
|
@ -21,7 +21,7 @@ namespace Tiles
|
|||
base.Clicked(usable);
|
||||
if (usable.id == ItemContainer.Instance.GetItemIdByName(new string("Hoe")))
|
||||
{
|
||||
rv = new FarmlandTile();
|
||||
rv = new FarmlandTile(_gameObject);
|
||||
}
|
||||
}
|
||||
return rv;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ namespace Tiles
|
|||
{
|
||||
public class WaterTile : BaseTile
|
||||
{
|
||||
public WaterTile() : base(null)
|
||||
public WaterTile() : base(null, null)
|
||||
{
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -137,21 +137,12 @@
|
|||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.nuget.newtonsoft-json": {
|
||||
"version": "3.0.2",
|
||||
"depth": 2,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.services.core": {
|
||||
"version": "1.3.1",
|
||||
"version": "1.0.1",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||
"com.unity.nuget.newtonsoft-json": "3.0.2",
|
||||
"com.unity.modules.androidjni": "1.0.0"
|
||||
"com.unity.modules.unitywebrequest": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue