Merge branch 'dhain' into develop

This commit is contained in:
dhain 2022-05-09 23:14:22 +02:00
commit 97819693b6
14 changed files with 224 additions and 0 deletions

View file

@ -0,0 +1,5 @@
using UnityEngine;
public interface IUsable {
public void select();
}

17
Assets/Scripts/Item.cs Normal file
View file

@ -0,0 +1,17 @@
using UnityEngine;
public class Item : MonoBehaviour {
private string displayName;
private string description;
private int id;
public SpriteRenderer spriteRenderer;
public Sprite selectedSprite;
public Sprite defaultSprite;
public Item(string displayName, string description, int id) {
this.displayName = displayName;
this.description = description;
this.id = id;
spriteRenderer.sprite = defaultSprite; // defaultSprite is set in UnityEditor
}
}

View file

@ -0,0 +1,6 @@
using UnityEngine;
namespace Items {
public class FishingRod : MonoBehaviour {
}
}

View file

@ -0,0 +1,8 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Items {
public class Hoe : MonoBehaviour {
}
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: aa6ceecfb09ac614997702b2caf66e33
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,8 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Items {
public class Scythe : MonoBehaviour {
}
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 641048df0d7668f48a857c454e2bd320
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,8 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Items {
public class WateringCan : MonoBehaviour {
}
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 7e19228f49932534e8af0218c51e5c63
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,8 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Items {
public class Wheat : MonoBehaviour {
}
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 207be0ed7f8f5714c97b7ac5deb8956d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,8 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Items {
public class WheatSeed : MonoBehaviour {
}
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0808be748388ede4ba57db7d74401617
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: