added namespace Items to:

* FishingRod.cs
 * Hoe.cs
 * Scythe.cs
 * WateringCan.cs
 * Wheat.cs
 * WheatSeed.cs
This commit is contained in:
dhain 2022-05-09 23:10:28 +02:00
parent 26ea595bfa
commit b3f32656ae
8 changed files with 16 additions and 89 deletions

View file

@ -1,18 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FIshingRod : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

View file

@ -1,11 +0,0 @@
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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
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icon: {instanceID: 0}
userData:
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View file

@ -0,0 +1,6 @@
using UnityEngine;
namespace Items {
public class FishingRod : MonoBehaviour {
}
}

View file

@ -2,17 +2,7 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
public class Hoe : MonoBehaviour namespace Items {
{ public class Hoe : MonoBehaviour {
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
} }
} }

View file

@ -2,17 +2,7 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
public class Scythe : MonoBehaviour namespace Items {
{ public class Scythe : MonoBehaviour {
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
} }
} }

View file

@ -2,17 +2,7 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
public class WateringCan : MonoBehaviour namespace Items {
{ public class WateringCan : MonoBehaviour {
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
} }
} }

View file

@ -2,17 +2,7 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
public class Wheat : MonoBehaviour namespace Items {
{ public class Wheat : MonoBehaviour {
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
} }
} }

View file

@ -2,17 +2,7 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
public class WheatSeed : MonoBehaviour namespace Items {
{ public class WheatSeed : MonoBehaviour {
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
} }
} }