MainScene canvas adjustments

This commit is contained in:
dhain 2022-05-20 08:25:13 +02:00
parent 97b6ce7497
commit d8499fc960
2 changed files with 7 additions and 7 deletions

View file

@ -971,7 +971,7 @@ MonoBehaviour:
m_MethodName: tempAddItem
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 11400000, guid: 55fbb48b3a41c1049af9b40f3fd35db1, type: 2}
m_ObjectArgument: {fileID: 11400000, guid: 27247f24f52c4dc479e8a654a315a085, type: 2}
m_ObjectArgumentAssemblyTypeName: Item, Assembly-CSharp
m_IntArgument: 0
m_FloatArgument: 0
@ -2132,7 +2132,7 @@ MonoBehaviour:
m_MethodName: tempAddItem
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 11400000, guid: 03bae48711a435b4bb9c1892438a3b3a, type: 2}
m_ObjectArgument: {fileID: 11400000, guid: d57952ede78a45f4b8b33397f10c7e4d, type: 2}
m_ObjectArgumentAssemblyTypeName: Item, Assembly-CSharp
m_IntArgument: 0
m_FloatArgument: 0
@ -2517,7 +2517,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 53e4cfe156bc8c4458f719983afdc204, type: 3}
m_Name:
m_EditorClassIdentifier:
tile: {fileID: 4752245148499717901, guid: 8fd9111325ac85a439c0e1a896f8903d, type: 3}
tile: {fileID: 4752245148499717901, guid: ea81011a3ce83fb4386934728a92ee2d, type: 3}
CameraGameObject: {fileID: 598358736}
--- !u!4 &1291863651
Transform:
@ -3008,8 +3008,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: -413, y: 211}
m_SizeDelta: {x: 720, y: 430}
m_AnchoredPosition: {x: -420.6112, y: 211}
m_SizeDelta: {x: 735.2224, y: 430}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1001 &1701153146
PrefabInstance: