Debug Log removed
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2 changed files with 0 additions and 3 deletions
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@ -14,8 +14,6 @@ public class TileController : MonoBehaviour {
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Vector3 screen = camera.ViewportToWorldPoint(new Vector3(1, 1, camera.nearClipPlane));
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int x = Convert.ToInt32(Math.Ceiling(screen.x));
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int y = Convert.ToInt32(Math.Ceiling(screen.y));
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Debug.Log(screen);
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for(int xx = -x; xx <= x; xx++) {
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for(int yy = -y; yy <= y; yy++) {
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if(tile != null) {
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