Debug Log removed
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de6ac7384a
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2 changed files with 0 additions and 3 deletions
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@ -23,7 +23,6 @@ public class ItemContainer : MonoBehaviour {
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void Start() {
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void Start() {
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_allItems ??= new List<Item>();
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_allItems ??= new List<Item>();
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Debug.Log("Itemcontainer started");
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string[] files =
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string[] files =
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Directory.GetFiles("Assets\\Resources\\Items", "*.asset", SearchOption.AllDirectories);
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Directory.GetFiles("Assets\\Resources\\Items", "*.asset", SearchOption.AllDirectories);
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foreach (string file in files) {
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foreach (string file in files) {
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@ -14,8 +14,6 @@ public class TileController : MonoBehaviour {
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Vector3 screen = camera.ViewportToWorldPoint(new Vector3(1, 1, camera.nearClipPlane));
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Vector3 screen = camera.ViewportToWorldPoint(new Vector3(1, 1, camera.nearClipPlane));
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int x = Convert.ToInt32(Math.Ceiling(screen.x));
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int x = Convert.ToInt32(Math.Ceiling(screen.x));
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int y = Convert.ToInt32(Math.Ceiling(screen.y));
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int y = Convert.ToInt32(Math.Ceiling(screen.y));
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Debug.Log(screen);
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for(int xx = -x; xx <= x; xx++) {
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for(int xx = -x; xx <= x; xx++) {
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for(int yy = -y; yy <= y; yy++) {
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for(int yy = -y; yy <= y; yy++) {
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if(tile != null) {
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if(tile != null) {
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