Merge sprechtl develop

This commit is contained in:
s-prechtl 2022-06-09 00:00:26 +02:00
commit f8da73695c
4 changed files with 45 additions and 16 deletions

View file

@ -5,19 +5,26 @@ using UnityEngine;
public class Item : ScriptableObject, IComparable<Item> { public class Item : ScriptableObject, IComparable<Item> {
public string displayName; public string displayName;
public string description; public string description;
public int id; //TODO: create an actual ID System that makes snens private int _id = -1;
public Sprite selectedSprite; public Sprite selectedSprite;
public Sprite defaultSprite; public Sprite defaultSprite;
public int price; public int price;
public int SellPrice => Convert.ToInt32(price * 0.8); public int SellPrice => Convert.ToInt32(price * 0.8);
ic int ID => _id;
public Item(string displayName, string description, int id) { public Item(string displayName, string description, int id) {
this.displayName = displayName; this.displayName = displayName;
this.description = description; this.description = description;
this.id = id; this._id = id;
} }
public int CompareTo(Item other) { public int CompareTo(Item other) {
return this.id - other.id; return this._id - other._id;
}
public void SetID(int id) {
if (_id != -1) {
_id = id;
}
} }
} }

View file

@ -15,6 +15,9 @@ namespace Tiles
{ {
this._gameObject = gameObject; this._gameObject = gameObject;
this._sprite = GenerateSpriteFromFile(pathToImageFile); this._sprite = GenerateSpriteFromFile(pathToImageFile);
}
public void DayLightStep()
HouseController.NewDayEvent.AddListener(DayLightStep); HouseController.NewDayEvent.AddListener(DayLightStep);
} }

View file

@ -4,7 +4,7 @@ namespace Tiles
{ {
public class GrassTile : BaseTile public class GrassTile : BaseTile
{ {
public GrassTile(GameObject gameObject) : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_000.png", gameObject) public GrassTile() : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_000.png")
{ {
} }
@ -16,12 +16,14 @@ namespace Tiles
/// <returns>a subclass of BaseTile if the Tile has to change, null if it stays the same type</returns> /// <returns>a subclass of BaseTile if the Tile has to change, null if it stays the same type</returns>
public override BaseTile Clicked(UsableItem usable) { public override BaseTile Clicked(UsableItem usable) {
BaseTile rv = null; BaseTile rv = null;
ItemContainer ic = ItemContainer.Instance;
if (usable != null) if (usable != null)
{ {
base.Clicked(usable); base.Clicked(usable);
if (usable.id == ItemContainer.Instance.GetItemIdByName(new string("Hoe"))) if (usable.ID == ic.GetItemIdByName("Hoe")) {
{ rv = new FarmlandTile();
rv = new FarmlandTile(_gameObject); } else if (usable.ID == ic.GetItemIdByName("Shovel")) {
rv = new WaterTile();
} }
} }
return rv; return rv;

View file

@ -1,12 +1,29 @@
using UnityEngine; using System.Collections;
using UnityEngine;
namespace Tiles namespace Tiles {
{ public class WaterTile : BaseTile {
public class WaterTile : BaseTile public WaterTile() : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_023.png") {
{ }
public WaterTile() : base(null, null)
{ public override BaseTile Clicked(UsableItem usable) {
base.Clicked(usable);
BaseTile rv = null;
ItemContainer ic = ItemContainer.Instance;
if (usable.ID == ic.GetItemIdByName("Fishing Rod")) {
FishingController fc = FishingController.instance;
if (!fc.Fishing) {
fc.StartFishing();
} else {
fc.TryCatch();
}
} else if (usable.ID == ic.GetItemIdByName("Shovel")) {
rv = new GrassTile();
}
return rv;
} }
} }
} }