Commit graph

17 commits

Author SHA1 Message Date
s-prechtl
f4e44714c1 Sprites working for mouse 2022-06-03 08:49:32 +02:00
d-hain
f7b593045f µ 2022-06-03 00:07:30 +02:00
d-hain
ce1f6ed389 added cost amount to items
added Shop UI
added Shop.cs
 * you now can buy items and you lose the cost when bought
 * shop is scrollable

added comments in Inventory.cs, InventorySlot.cs, InventoryUI.cs
now showing description when hovering over items in shop or inventory
2022-06-02 00:08:37 +02:00
s-prechtl
24b8e8e70a .meta included again 2022-06-01 09:21:56 +02:00
dhain
207d07b026 Merge remote-tracking branch 'origin/develop' into develop 2022-05-20 08:25:24 +02:00
dhain
d8499fc960 MainScene canvas adjustments 2022-05-20 08:25:13 +02:00
s-prechtl
45fd8aed5e Merge remote-tracking branch 'origin/develop' into develop
# Conflicts:
#	Assets/BaseTile.prefab.meta
#	Assets/Scenes/MainScene.unity
#	Assets/Scripts/PlayerController.cs
#	Assets/Scripts/TileBehaviour.cs
#	Assets/Scripts/Tiles/GrassTile.cs.meta
2022-05-20 08:19:17 +02:00
s-prechtl
0230d07481 layers 2022-05-19 14:21:51 +02:00
d-hain
aacdd80fdf added Inventory UI
added logic to inventory
 * it is very possible to be reworked in the near future
 * With
   - ScriptableItem
   - an own Inventory class maybe
   - if necessary no Dictionary anymore
2022-05-19 02:30:21 +02:00
s-prechtl
d84a815d74 UsableItem.cs 2022-05-09 23:38:56 +02:00
s-prechtl
0a50e09f6d as 2022-05-09 23:20:51 +02:00
s-prechtl
0554440fd5 PlayerController.cs init 2022-05-09 23:08:18 +02:00
s-prechtl
12ff6e0390 DayController implemented 2022-05-09 23:02:02 +02:00
s-prechtl
5320e65356 DayController.cs started implementation 2022-05-06 09:43:02 +02:00
j-weissen
84c1b1f2df Added first tiles, TileController 2022-05-06 09:08:24 +02:00
s-prechtl
751bae3c7f adding packages 2022-05-06 07:05:03 +02:00
s-prechtl
1a270d706b Projectere settinge 2022-05-05 14:43:49 +02:00