Foerming/Assets/Scripts/Tiles/FarmlandTile.cs
2022-06-08 23:32:24 +02:00

28 lines
No EOL
767 B
C#

using UnityEngine;
namespace Tiles
{
public class FarmlandTile : BaseTile
{
private Crop _crop;
public FarmlandTile(GameObject gameObject) : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_008.png", gameObject)
{
_crop = new Crop(gameObject.transform.GetChild(1).GetComponent<SpriteRenderer>(),
gameObject.transform.GetChild(0).GetComponent<SpriteRenderer>());
}
public override void DayLightStep()
{
_crop.DayLightStep();
}
public override BaseTile Clicked(UsableItem usable)
{
base.Clicked(usable);
_crop.Clicked(usable);
return null;
}
}
}