1.6 KiB
1.6 KiB
classDiagram
direction BT
class Collidable {
collides(o: Entity) boolean
}
class Entity {
constructor(position: Position, width: number, height: number, fill: number)
Position _position
number _width
number _height
number fill
boolean _showHitbox
update() void
draw() void
Position position
number width
number height
boolean showHitbox
}
class Obstacle {
constructor(position: Position, obstacleWidth: number, obstacleHeight: number, pipeImagePath: string)
Pipe pipeTop
Pipe pipeBottom
number padding
number speed
number _distanceBetweenPipes
number _startX
resetPosition() void
randomizeHeight() void
randomRange(min: number, max: number) number
update() void
draw() void
collides(o: Entity) boolean
any startX
any distanceBetweenPipes
}
class Pipe {
constructor(positionX: number, width: number, height: number)
any _image
update() void
draw() void
move(speed: number) void
collides(o: Entity) boolean
any image
}
class Position {
constructor(x: number, y: number)
number _x
number _y
number x
number y
}
class Raspberry {
constructor(image: string)
number lift
number gravity
number _velocity
any _image
Position position
number maxVelocity
number WIDTH
number HEIGHT
number FILL
update() void
applyGravity() void
forceBoundaries() void
boost() void
draw() void
number velocity
any image
}
Obstacle ..> Collidable
Obstacle --> Entity
Pipe ..> Collidable
Pipe --> Entity
Raspberry --> Entity