j-weissen
5f1a5e5abc
Added Comments
2022-06-24 08:05:57 +02:00
j-weissen
9151d987a7
Grass Sprites now randomized
2022-06-23 14:56:39 +02:00
j-weissen
fa82858059
cleanup
2022-06-09 16:49:50 +02:00
j-weissen
afaddd940c
Refactored to ActionInvoker.cs
2022-06-09 16:47:17 +02:00
s-prechtl
c06d161006
Klammer beim merge verlorn
2022-06-09 09:29:56 +02:00
s-prechtl
2311f9fdfe
Merge branch 'sprechtl' into develop
...
# Conflicts:
# Assets/Scripts/Tiles/FarmlandTile.cs
2022-06-09 09:28:36 +02:00
j-weissen
93809f5052
fixed SelectedItem when no item
2022-06-09 09:27:35 +02:00
s-prechtl
63acfe3807
id changed
2022-06-09 09:26:17 +02:00
j-weissen
74d6c7813c
changed water sprite, removed debug logs, farmland -> grass with shovel
2022-06-09 01:05:11 +02:00
d-hain
cdd8ae7441
Items adjusted prices
...
fixed some Tile sheeesh
selling overflowing Items in Inventory (over 999)
2022-06-09 00:42:36 +02:00
s-prechtl
f8da73695c
Merge sprechtl develop
2022-06-09 00:00:26 +02:00
j-weissen
7ceb7e4bcb
Crops working
2022-06-08 23:32:24 +02:00
s-prechtl
9e91220be4
Major Fishing changes
2022-06-08 22:19:40 +02:00
s-prechtl
1a12d986c4
WaterTile.cs + Shovel.asset
2022-06-08 11:44:22 +02:00
j-weissen
412ef07a75
temporarily disabled HoverIndicator
2022-06-03 14:59:05 +02:00
j-weissen
74941ea9ae
added HoverIndicator (geht ned ganz)
2022-06-03 14:20:11 +02:00
s-prechtl
7ccf683005
shop updated
2022-06-03 13:58:49 +02:00
j-weissen
0288e90c78
See, it's working now (Tile sprites)
2022-06-03 11:08:25 +02:00
j-weissen
71fc280d2e
improved Tiles, added Split Sprites
2022-06-03 08:19:02 +02:00
j-weissen
c9416181fc
fixed clicked() override
2022-06-01 09:36:20 +02:00
j-weissen
108c7b909c
added Debug.Log for Farmland and Crop
2022-05-20 09:11:58 +02:00
j-weissen
35f93ed50c
Merge remote-tracking branch 'origin/develop' into develop
2022-05-20 08:58:23 +02:00
j-weissen
a3a81eeb2a
Added Crop, Farming&Harvesting functionality (no graphics yet!)
2022-05-20 08:57:46 +02:00
dhain
770de74fbc
added when item amount is zero that item gets removed from items Dictionary
2022-05-20 08:57:43 +02:00
s-prechtl
45fd8aed5e
Merge remote-tracking branch 'origin/develop' into develop
...
# Conflicts:
# Assets/BaseTile.prefab.meta
# Assets/Scenes/MainScene.unity
# Assets/Scripts/PlayerController.cs
# Assets/Scripts/TileBehaviour.cs
# Assets/Scripts/Tiles/GrassTile.cs.meta
2022-05-20 08:19:17 +02:00
dhain
470aeff3f3
runnable
2022-05-19 16:13:53 +02:00
dhain
7a04d79aba
Merge branch 'dhain' into develop
...
# Conflicts:
# Assets/Scenes/MainScene.unity
# Assets/Scripts/PlayerController.cs
2022-05-19 16:07:18 +02:00
j-weissen
1e2ae28c12
Added TerraformingTools & functionality
2022-05-19 15:00:55 +02:00
s-prechtl
a24cb01365
Daycycle finished
2022-05-19 14:21:22 +02:00
d-hain
aacdd80fdf
added Inventory UI
...
added logic to inventory
* it is very possible to be reworked in the near future
* With
- ScriptableItem
- an own Inventory class maybe
- if necessary no Dictionary anymore
2022-05-19 02:30:21 +02:00
j-weissen
4612938b54
added Player GameObject, updated GrassTile.Clicked()
2022-05-18 23:59:49 +02:00
j-weissen
433158e658
added Tiles, basic TileBehaviour
2022-05-18 22:53:23 +02:00